Control / Controlling

Control / Controlling
An object is considered to be Controlled by a Robot if the object is following the movement of the Robot. Objects that are Controlled by a Robot are considered to be part of the Robot. See Possess / Possessing to learn about a related term. Examples include, but are not limited to:
 * 1) Carrying – holding Game Elements Inside or Outside of a Robot.
 * 2) Herding – pushing or impelling Game Elements to a desired location or direction that gains a strategic advantage beyond moving the Robot around the Playing Field.
 * 3) Holding – Trapping one or more Scoring Elements against a Game Element, Playing Field Wall, or Robot in an attempt to shield or guard them.
 * 4) Launching – propelling Game Elements into the air. Examples of interaction with Game Elements that are not Controlled include, but are not limited to:
 * 5) Plowing – Inadvertent contact with Game Elements while in the path of the Robot moving about the Playing Field.
 * 6) Deflecting – Inadvertent contact with a launched Game Element as it bounces off a Robot