Block/Blocking

Block / Blocking
Preventing an opposing Alliance Robot from accessing an Area or Alliance-specific Game Element or all remaining Alliance-neutral Game Elements for an extended period by obstructing ALL paths of travel to the object or Area. Active defense played by a Robot shadowing an opposing Alliance Robot that eliminates all paths of travel between the opposing Alliance Robot and an Area or Alliancespecific Game Element or all remaining Alliance-neutral Game Elements is considered Blocking, even though at any frozen point in time there is an open path. See also Trap / Trapping (which may be considered the same except it is from a Game Element or Area of the Playing Field).